Hello there, its been a while since i uploaded a work... But yeah, i made some changes to my pipeline this last months.
I started to use Blender for my models, and use Cycles to render them.
So this work here (I dont like too much working on this "Architecture stuff" but its cool when you are practicing for something better or further) is just a Light, Shader/Texture study for a project im working on, you can see more of it in my Instagram @isolatednerdcg .
Ive also made a "Shared Knowledge" document, where i talk about basic uses on Blender and Basic knowledge for textures.
If i got wrong somewhere, ill grateful reading the corrections. Please, be free to download this Document if you dont understand basic shader knowledge.
I used textures from www.poliigon.com
Participant of the CGTrader Digital Art Competition